Spikeful – George Lim

Description

“Can ANYONE design a beautiful, minimalistic Fortafy / Ketchapp style game?”
I decided to find out.

A highly addictive, challenging time-killer which has you bouncing a ball on walls to get points while avoiding spikes – the classic, but with a twist 🙂

“Colourful as hell.”
Spikes of the same colour won’t hurt you, but that’s no excuse to stay where you are. These spikes are constantly adapting to trap you!

“A new type of challenge.”
Let’s add force fields into the mix. For those who think they can outsmart the game by just lightly bouncing on the same wall, try doing it with a forcefield pushing your ball in random directions – it’s IMPOSSIBLE.

Devices with haptic feedback can experience it all – every ball bounce, every ball explosion.

How many bounces will YOU last?